ProjectsJanuary 7, 2025Real-Time Multiplayer Typeracer
This project case study documents how Vaibhav Jha approaches architecture, feature implementation, and performance trade-offs while building scalable production-ready software.
A real-time multiplayer typing platform where users compete in live races with minimal latency.
- Real-time multiplayer: WebSocket-based communication
- Private lobbies: Custom rooms for players
- Live leaderboard: Instant updates across users
- PWA support: Installable app experience
- High performance: 95% Lighthouse score
- WebSocket server handles real-time communication
- Redis used for session state and pub/sub
- Each game room isolated for scalability
- Optimized payloads for low latency
- Handling concurrent updates across players
- Maintaining consistent state
- Reducing latency below 100ms
- Supported 60+ concurrent users
- Achieved under 100ms latency
- High performance and scalability